Reach for the Sky: A Fairy Tail rpg
Hello hello~ Join us here at RFTS and have fun!
Reach for the Sky: A Fairy Tail rpg
Hello hello~ Join us here at RFTS and have fun!
Reach for the Sky: A Fairy Tail rpg
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Ziggy
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Ziggy


Posts : 64
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Join date : 2011-01-26

Rank Guides Empty
PostSubject: Rank Guides   Rank Guides EmptyTue Aug 09, 2011 3:23 am

Rank Guides
I present you the Rank guides. Please be reminded that the strength of your character depends on his/her rank. We don't want to see a D-rank mage go beating one of the Ten wizard Saints.

D-rank
You are now an official wizard! Your powers are sufficient enough to create relatively stable magic spells though you are still perfecting the art. Your magical stamina will be rather low but you are able to manage it for a little while without too much strain. Stellar Spirit mages are generally weak and cannot summon their spirits very often for very long. Their power is the lowest of the regular wizards but their missions are not very hard either.

C-rank
You are becoming a more experienced wizard though there are still worlds apart from the higher ranked wizards. Your skills are becoming a bit more specified as you learn what your better at. Magic is becoming more stable as you find yourself comfortable in casting magic though it still lacks power. Stellar Spirit Mage's are able to summon multiple spirits during one thread though not at the same time. These missions are generally more like actual missions but people still can get silly missions.

B-rank
You are in the middle grounds now, you are stronger than more than half of the wizards but this is also about the strongest many mages can get before they simply get stuck here. Stellar Spirit Mage's are able to summon multiple golden spirits throughout a single fight. Magic is now second nature to the user; thought is barely needed when you’re at this stage. Your magic power is considerable and that makes it easier to go onto more dangerous missions that do not involve menial labor and silly work.

A-rank
These are the cream of the crop, getting to this level is hard enough and though there are plenty of mages who do. Having this kind of magical power this is where you start seeing abilities opening up again towards new horizons since the mages are able to support stronger moves as well as use magic to such an extend it might as well be themselves. Stellar Spirit Mage's are able to summon one gold and one silver at a single time. The missions are much more dangerous as they now can threaten your life. These individuals need to be the leaders of their team or partner with those on the same level. Many mages around this level are well respected in the guild. Magic is now able to become very destructive, this magic can destroy powerful and strong structures.

S-rank
These are the best of the best. Being an S-Class mage is something very special because it means that you were so strong you can be a powerful contender against all those in the guild or group. A select few individuals are able to achieve this rank meaning they can take on S-Rank missions. They're powers are legendary all across the country and though their might now have power anywhere near any of the Wizard Saints this is as height only a few individuals will ever actually get the chance of gaining such a title.

Guildmaster
This rank can be obtained by defeating the current guildmaster in a battle and taking over the guild or creating one yourself. You are the master of your guild, all of the mages shall obey your orders. Feel free to punish a certain mage who broke a rule. Take care of your guild. You will be responsible if they ever commit something too destructive, etc. etc.
Ten wizard Saint
You will need to meet the requirements stated in the Ten wizard saints thread to become one of this. When you have successfully became one of the ten wizard Saints, you'll be considered as one of the strongest in the whole world.

Thnx to Fang for the extra info added.
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